Names are an art. Some syllables come together and stick, more than the sum of their parts. In the GLoGosphere, we're spoiled for good namers- Phlox, Vayra, and Louis all come to mind, as (very divergent) exemplars- whose naming conventions carry a distinctive sense of identity, taste, and craft. But there are many others out there whose knack for naming I admire.
I want to learn your secrets, your tools, your ideosyncracies. How do you choose, create names? What sits on your tongue and sticks in your brain? Where does the skill for naming come from? What about the skill for identifying a good, functional name- the taste component? What names don't land at the table? Appendix Ns of legendary names- novels, histories, random tables, IMDB pages?
Thinking about it, I don't know very many clichés about naming conventions in RPGs. Don't choose anything that the players might take as a false cognate (i.e. "Herpys" to "herpes"), avoid alphabet soup, use google translate to avoid unintended cross-linguistic double entendres... and that's it. So there's a lot of wide-open space to make even the simplest observations! Seeking not only deep dives and sustained thinking, but also rudimentary insights memetically phrased.
(After I finish GLAUGUST and the mask relay, I'll write up some sort of essay on naming and link it here- I'm afraid I'm backed up at the moment, or I'd start the train rolling myself...)
My corner of the GLoGosphere is filled to the brim with writers and DMs I admire and look up to, and I always appreciate the chance to call upon you all as a brain trust. I'm very much looking forward to hearing what insights people have to share! Thanks for reading, and happy gaming.